Data: The marketing campaign of Injustice: Gods Amongst Us was written by NetherRealm Studios in collaboration with DC Comics’ writers as a stand-alone story. Described by NetherRealm as “Story Mode 3.0”, the marketing campaign was approached equally to Mortal Kombat vs. DC Universe and the 2011 Mortal Kombat reboot by using a cinematic narrative versus the normal ladder-based single-player expertise.
In response to Lead Designer John Edwards, the plot is supposed to rationalize the game’s preventing mechanics between characters that may not usually battle each other and clarify how Batman can “stand toe-to-toe” with Superman. Writers Justin Grey and Jimmy Palmiotti served as story consultants to make sure that the comedian characters saved their correct voices in Injustice.
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